|
|

MAKING BETTER HANDS IN CLOTH
Lots of people talk with their hands. (Especially those of
us of Italian descent!) But did you know that your doll is
speaking with its hands? Although it can't move a finger, it
is telling the world what kind of dollmaker you are. "She
gave me a pretty face, but just look at these yucky hands!"
Don't let them talk about you that way. Take a good look at
your doll's hands and see if they are saying what you want
them to. If not, it's time to take some steps toward
correcting the problems you see.
Problem #1: A wrinkle
across the base of the fingers.
Analysis: The
real problem is seam allowance that wasn't clipped properly.
Check your pattern, and your stitching. Chances are that you
sewed a U-shape at the base of the fingers, between each
finger. Like any curve, this needs to be clipped all the way
to the stitches to allow the fabric to be turned completely
inside out. Any seam allowance on the curve that hasn't been
clipped is pulling on the fingers, and causing the
pucker.
Solution: Simply clip your curves, cutting all the
way to the stitching. Or, sew a V-shape instead of a U-shape
between the fingers. Take only one stitch across the base of
each finger gap, and cut all the way to the stitching. Don't
leave a single thread of fabric to pull on your fingers.
This allows the fingers to turn without interference from
the seam allowance. (See also problem #6.)
Problem #2: Very wide
hands.
Analysis: You
are probably drawing a pattern that uses parallel fingers.
In order to leave a gap between fingers to allow for seam
allowance, you are adding unwanted width just to separate
all the fingers.
Solution: Make a pattern with splayed fingers instead
of parallel fingers. The seam allowance will become almost
nonexistent at the base between each finger, but a drop of
flexible fabric glue, rubbed into the fabric before cutting
will keep it from pulling away from the stitches there. (Be
sure to use a tightly woven fabric on small hands, or this
won't work.) Now you have four separate fingers on a
narrower palm.
Problem #3: Hands too
small.
Analysis: You
wanted dainty-looking hands, so you made them smaller than
they should be.
Solution: Measure the hands against the face of the
doll. The hands (from the heel to the tallest finger) should
be the same length as the face (from the chin to the
hairline). The tallest finger should be half of that length.
The hands should be about half as wide as they are long. For
daintier hands, taper the fingers and reduce some width at
the heel of the hand.
Problem #4: Fingers
rip when you try to turn them.
Analysis: You
are applying a lot of pressure against a tiny area of
fabric.
Solution: Use the proper turning tool. Do not use any
tool that has a sharp edge. Do not use a tool that is the
wrong size for the finger you are turning. And push, don't
pull. Buy different sizes of brass tubing at the hardware
store, so you are sure to have one that fits snugly inside
any finger. Use a file or emery board to smooth and round
the edge of the tube. Twist it as you insert it into the
finger, so that it goes all the way to the top. Use another
tool with a notch in the end to push the finger into the
tube. Place the notch over the seam, so the stitching (which
is strong) absorbs the pressure, instead of the fabric
(which is not as strong). Gently but firmly grasp the finger
along the seam and ease it up the outside of the tube as you
push down with the smaller tool. Your fingers should all
come out intact, since all pressure is on the seam, and it
is spread out over the whole finger, instead of one small
area.
Problem #5: Fingers
are lumpy.
Analysis: It is
always difficult to pack stuffing evenly into fabric tubes,
and especially hard when packing it into tiny fingers.
Solution: Don't even try to pack stuffing into
fingers. Make a wire skeleton instead. You can use pipe
cleaners, or larger chenille stems as your skeleton base.
The chenille on the twisted wire creates a nap which will
hold polyfill stuffing in place. Just wrap polyfill around
the wire, from the base all the way to the finger tips. Hold
it tightly between your fingers as you twirl the wire,
wrapping the polyfill as you would wrap floral tape around a
flower stem. Keep it tight and even, tapering slightly
toward the finger tips. Place a drop of fabric glue at the
end of the wire, and squeeze the stuffing together to cover
the wire tip. Finally, insert the wrapped wire into the
fingers. No more lumps!
Problem #6: Hands look
puffy.
Analysis: You
are stuffing the hands the way you stuff the rest of the
doll body; shoving in all the polyfill the space will hold.
This causes the hands to expand in all directions to
accommodate the stuffing.
Solution: Don't overfill. To keep hands wide and
flat, use the finger skeleton in #5 and wrap a piece of felt
batting around the wires from the wrist to the knuckles. Sew
the felt around the edges to keep it in place. Then insert
the whole unit into the hands. You can add extra stuffing,
if you desire, into the palm side of the hand. This will
make the back of the hand look bonier, and the palm
fleshier. That is the natural shape for hands.
Problem #7: Thumb
doesn't look natural.
When it is positioned
to oppose the fingers it creates an unnatural dent in the
side of the hand.
Analysis: You are trying to make the hand in one
piece, and then positioning it in a three dimensional
pose.
Solution: Make the thumb separately. Redraw your hand
pattern, without the thumb. Then draw a separate thumb which
starts at the heel of the hand, and reaches out to the arch
shown. Let the base form the "lifeline" on the palm. Cut a
hole in the palm side of the hand fabric to allow the
wrapped wire for the thumb to come through. Then slip on the
thumb. Add enough stuffing to fill out the shape and pose
the thumb in its final position. Turn the edge of the base
under, matching the back edge to the side seam of the hand.
Cut away excess fabric there. Pin and hand stitch the thumb
to the hand.
If you can recognize
and correct these problems before displaying your dolls, you
will get a much better response from the viewers. They may
even speak with their hands, in a language which we all like
to hear - applause!
Back to Workbook
Forward to next Article
URL:hand.html
|